sidsidsid
| Assunto: O multiplayer Online está a baixar as vendas dos jogos? Ter Set 07, 2010 4:49 pm | |
| O que achas? Será o Preço o principal factor? A Pirataria? O multiplayer online? Ou... será a qualidade medíocre dos jogos na sua maioria? É justo o dinheiro ficar apenas nas mãos de duas ou três companhias? (Blizzard com WOW, Activision com COD´s, e Microsoft com Halo´s)? Se isto acontece, mais dia menos dia, vamos ter serviços online multiplayer PAGOS e BEM PAGOS, porque é a única maneira de fazer o cliente (o jogador que só joga a um jogo milhares de horas) gastar dinheiro. Quotes: - Citação :
- Good call by Michael Pachter. Instead of pointing to the reason of
piracy for a decline in software sales, he has actually made a compelling case. Pacther believes that the games software sales decline has been caused by online multiaplyer functionality. With over 25 million people playing the likes of MW 2, FIFA 10, Gears of War 2 etc for hours on end, Pachter realises that this is severely limiting other titles sales. Does this ring true for you?
Here's what Pachter said as quoted by MCV, " We still believe that the biggest driver of the sales declines over the last 18 months is online multiplayer functionality, with an estimated 25m people playing many titles for hours on end". - Citação :
- I know I logged hundreds of hours online in TF2, BF1942, BF2, L4D and
L4D2. But back in the day I also clocked just as many hours playing multiplayer Golden Eye, Mario Kart 64, Killer Instinct, Samurai Showdown and Mortal Kombat. I've also spent way to much time playing Civ and Total War games in single player and lan-modes.
So the real problem is that is a game is good enough to keep playing then other games sales are effected. - Citação :
- My theory is that they created all this online gaming hype primarily to
fight piracy, coz it makes it much easier to force you online and do shitloads of extra checks on the server side, that you cannot hack, not because it's such a great gaming experience. In the end all you get is some kiddies playing 24/7 or who don't know how to use brakes in racing games, and constantly crash into you before every curve, that you are driving into properly...
Nice to see that it bites them in the ass after all... - Citação :
- I agree with this. Think of the millions that play COD and Halo for
1000's of hours. Thats users that most likely only will buy a new COD and Halo and nothing else. These play a game to death online. When the overpriced COD map packs sell millions, its obvious that these people is too much into the game.
It clearly hurts sales for other games.
......and WOW players? Millions bought WOW new, and still only play this game after years. The only one benefittng from this is Blizzard. - Citação :
- its not mp, its online mp and yes just look at the quality (i know there
are exceptions) of much of the games released to market, the single player game is pathetic, enemy ai is an afterthought and the whole game is built around online mp and sell punter more stuff that should have been there to start with.
i for one would love to see a return to proper single player games with offline mp and maybe online mp as an afterthought, just imagine, you buy your new £50 game and sit down to play it only to see days slip away, how much better that is than getting it home, booting it up and watching the end credits before teatime as has become the standard now. for once pacther is right it is online multiplayer that is killing the industry because its encouraging nothing but weak generic clones designed not to provide entertainment but to provide a platform to sell you more stuff whilst relying on human opponents to provide the entertainment. - Citação :
- If pacther is right, then the industry will try and seek out a solution,
that solution will only involve more charges, let's not be naive about it, probably trying to pave a way to charge for the online component of a game.
There is no way developers are going to revert back to predominantly a single player bias and offline multi player when online multi player is to be the new 'cash cow' - Citação :
- "weak generic clones " couldn't have said it better. Most of these fps
and rts are the same ,and when someone innovates they just copy that and the cycle begins ( example move and kinect). " platform to sell you more stuff"...yep that's why i never got into world of warcraft, you already bought the game and pay for internet yet they want you to pay monthly subscriptions plus downloadable content. Oh yeah downloadable content and add ons please, they should have had it in the game to begin with, its not like they filled the disc anyways, especially the ps3 blu-ray. | |
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akznx
| Assunto: Re: O multiplayer Online está a baixar as vendas dos jogos? Ter Set 07, 2010 4:54 pm | |
| Para mim o que me impede de comprar os jogos é mesmo o preço que são preços que não fazem sentido em Portugal. | |
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iceburn91
| Assunto: Re: O multiplayer Online está a baixar as vendas dos jogos? Ter Set 07, 2010 5:58 pm | |
| O Online Multiplayer é responsável pela cada vez menor venda de jogos?
Eu acho que não até penso que existem mais pessoas temos o exemplo dos jogos socais. | |
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| Assunto: Re: O multiplayer Online está a baixar as vendas dos jogos? | |
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