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sidsidsid

sidsidsid



Prototype Empty
MensagemAssunto: Prototype   Prototype Icon_minitimeDom Jun 14, 2009 9:14 am

HILO OFICIAL: PROTOTYPE



Prototype Prototypejh3




Género: Acción libre tipo Grand Theft Auto o Crackdown

Desarrollador: Radical Entertainment

Jugadores: 1 player, modo multijugador cooperativo a pantalla partida.

Fecha de salida: 3º trimestre de 2008

Versiones: Xbox 360 y Playstation 3.

Versiones: Surround 7.1


Introducción


Ubicado en un universo contemporáneo, pero que a la par bebe de la
ciencia ficción, Prototype nos pondrá en la piel de Alex Mercer, un
hombre sin piedad, destino, recuerdos y memoria. Se trata de un
personaje enigmático, cuyo pasado pende de un hilo y carece de sentido
al no ser conocido ni por el propio protagonista. ¿Pero por qué este
personaje puede llegar a ser tan carismático? Sin duda, por su estado
físico: un extraño experimento biológico sobre el que se desconocen
detalles ha convertido a nuestro protagonista en una bestia con poderes
sobrenaturales.



Personajes



Prototype Personaje1hg4.th


En su forma natural, Alex viste vaqueros y una sudadera con capucha
que esconde su rostro rasgado por la dura mano de la genética
artificial. Pero tras esta vestimenta tan común y callejera se oculta
una verdadera máquina de matar. Las manos del protagonista pasarán a
ser tentáculos con los que podremos realizar interesantes acciones.

Prototype Personaje2ut7.th


La primera y más sorprendente es, sin duda, la habilidad que nos
permite absorber a otros personajes para suplantar su personalidad.
Así, acercándonos a cualquiera de los múltiples personajes que
deambulan por el escenario, podemos asestarle un golpe de gracia que
nos concederá no sólo su apariencia física, sino también sus
habilidades y objetivos. Esta capacidad nos servirá para dos aspectos
principalmente. El primero, infiltrarnos y camuflarnos entre la
sociedad. El segundo, tomar como base las habilidades del sujeto para
emplearlas durante la partida.

Prototype Personaje3ba0.th


Una de las virtudes que tendrá Alex , será la de convocar a ciertas
criaturas con forma de demonios que seguirán al protagonista provocando
el caos en el escenario. Las habilidades del protagonista dejan
entrever de forma contundente la violencia explícita que ofrecerá
Prototype, pues no será difícil ver brazos pululando por las calles,
vehículos explotando y cadáveres a mansalva.


Lugar donde se desarrolla la trama


Prototype está ambientado en la ciudad de Nueva York y sigue la
línea de libertad vista en títulos como Grand Theft Auto. El sistema de
juego nos llevará a cumplir objetivos y misiones. Y precisamente, la
capacidad de asimilar cuerpos y con ello habilidades brinda opciones
casi infinitas a la hora de cumplir objetivos.


Fotos


Prototype 47141942ue6.th Prototype 35127657ub4.th Prototype 59153495qp8.th Prototype 19158525gm2.th


Prototype 90765447fm9.th Prototype 28391742du1.th Prototype 97136164sk8.th Prototype 72913624ai7.th


Prototype 86214308sz2.th Prototype 38038008ad9.thPrototype 84877606bb5.th Prototype 15414415fj3.th




Videos


https://www.youtube.com/watch?v=WjIDjA4heYk


https://www.youtube.com/watch?v=OfXr1HpAx0A


https://www.youtube.com/watch?v=7lY22EJOMCw
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DandreX

DandreX



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeDom Jun 14, 2009 9:53 am

Citação :
Versiones: Xbox 360 y Playstation 3.

Atenção que o jogo esta também disponível para PC
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bluefran

bluefran



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeDom Jun 14, 2009 10:00 am

já o estou a acabar, não esta lá grande coisa.
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sidsidsid

sidsidsid



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeDom Jun 14, 2009 10:01 am

faz uma pequena análise
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DandreX

DandreX



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeDom Jun 14, 2009 10:07 am

qual é que acham melhor este ou o Infamous?
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sidsidsid

sidsidsid



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeDom Jun 14, 2009 10:12 am

género: sandbox
exemplo: GTA
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bluefran

bluefran



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeDom Jun 14, 2009 10:28 am

Citação :
eu ja tenho o prototype, gostei tens mais variedade, montes de poderes, a cidade parece maior, montes de gore, para mim isto é bom, é um jogo divertido.

tambem ja passei o infamous, ate agora gostei mais deste, deu me muito mais vontade de jogar, tem mais "magia", mais diferença de missões, um bom sistema de karma, um jogo simples, mas que não deixa de ser muito interessante, com uma excelente história e uma boa dobragem de voz para português.

Recomendo mais o InFamous.


No prototype podes comandar tankes e helicopteros, o modo história é curto, mas tens varias missões secundarias e tipo secret packages escondidos pelo mundo, este jogo para o final vem se a tornar muito complexo, (ja deixei de perceber o modo historia) isto porque o teu objectivo é descobrir o que te aconteceu, e para tal podes ir absorvendo inimigos e ficas com as memorias deles, torna o jogo confuso, e não só isso, tambem existem flashbacks.

Tens 5 formas diferentes de armas, cada uma com upgrades que te permitem fazer combos devastadores, a uma certa altura ate me custa lembrar das combinações, tens tambem a capacidade de tomar a forma de quem tu quiseres basta absorver essa pessoa, que seja um comadante do exercito que te permite entrar na base inimiga e chamar airtsrikes, ou tomar a forma de um pedestre para entrares na multidão e te esconderes do inimigos.

Podes saltar, voar, trepara prédios, puxar helicopteros do ar, atirar tankes e carros.....

é um jogo fixe Twisted Evil
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Jeremias25

Jeremias25



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeSeg Jun 15, 2009 4:59 am

Para quem está na dúvida entre comprar o Prototype ou o inFamous, o pessoal do Destructoid.com facilitou a coisa... leima que está hilariante:


Two games have recently been released that bear several striking
similarities. Both of these games are open-world sandbox titles
featuring superpowered antiheroes who begin to realize a host of
awesome abilities with which to distribute justice and/or malice as
they see fit. While they share a lot of features, the two games are
certainly distinguishable, taking the superhero model in different
directions.However, that doesn't mean we're not going to compare and fight about them anyway, just because we can. Contrasting the two games, it is very obvious that Prototype is better than inFAMOUS,
and anybody who disagrees is a despicable moron who doesn't know
anything about videogames and should probably just die. Read on to feel
justified in agreeing with me, or to be shamed by just how incorrect
and rubbish at life you truly are.



1. Alex Mercer isn't a pussy:
Prototype 01-620x
Apparently,
Cole is supposed to be a superhero, which doesn't explain why, exactly,
he's an utter pussy who couldn't hold his own in a fight against Anne
Frank. While Mercer is able to take on an entire army, a special forces
group, and a city full of infected mutations at the same time,
Cole struggles against junkies and hobos, barely able to defend himself
against a few druggies dressed in trashbags. It's disgustingly pathetic.Mercer
is pulling the tops off tanks, hijacking helicopters, and absorbing
monsters into his own skin. Cole is hanging off the sides of buildings
take wimpy little electric potshots at some loser with a shotgun. If
Cole were to audition for the Justice League, Batman would give him a
wedgie and then laugh him out of the building. He'd be right to do so.
If Mercer turned up for the same audition, he'd probably just eat
Batman. This is because Mercer isn't dickless like Cole is.


2. Chain link fences:
Prototype 02-620x

On
the subject of Cole being a pussy, what kind of lame, worthless "hero"
can't deal with a chain link fence? Many are the times in inFAMOUS
when enemies will safely hide behind fences, happily shooting the shit
out of you while your electricity attacks harmlessly disperse along the
metal that stands between you and retribution. Unable to do anything to
remove the fences, Cole is absolutely helpless in this situation. Quite
why the game's villains didn't just trap him in a big metal chainlink
box, I do not know. He'd have been able to do nothing but cry. While playing Prototype, I came across a few chain link fences. Remembering Cole's shame from inFAMOUS,
I conducted a little test titled, "Is Alex Mercer defeated by fences
like that idiot Cole?" The result of this test is very conclusive -- Alex Mercer can punch chain link fences into tiny fucking pieces.
Mercer is to fences what Ed Kemper was to the severed heads of college
girls. If any enemies dared to stand behind a fence and shoot at
Mercer, he'd pull that shit right down and then cut the prick into tiny
little pieces. Meanwhile, all Cole has to do is see a bit of thin metal and he runs away with shit streaming down his legs.


3. Upgrades:
Prototype 03-620x

Both inFAMOUS and Prototype feature an experience system that can be used to upgrade characters. However, only one game features upgrades that are actually worth getting. If you'd have guessed that inFAMOUS was that game, you'd be a fucking twat. Let's compare the two experiences -- after several hours of playing inFAMOUS, I had finally eked enough XP to purchase one or two powers that were barely useful. After five minutes of playing Prototype,
I had more XP than I knew what to do with and was soon gliding from the
rooftops, slicing people to bits with claws, and performing mid-air
dashes. Prototype showers the players with rewards and then treats them like a kid in a candy store. inFAMOUS makes you work severely hard, earning maybe
up to 5 XP per kill, for such shitty powers as "barely effective stomp
attack that usually causes more harm than good" or "melee damage that
you won't need because enemies are always hiding miles away from you."Prototype has more upgrades, better upgrades, and better upgrades for those upgrades. inFAMOUS has a rubbish gliding ability that Mercer embarrassingly outmatches.


4. Prototype isn't spelled all stupid:
Prototype 04-620x

Seriously, inFAMOUS? What the fuck is with that grammar? Prototype is just Prototype. It's not prTROToTYpE or pr0t0typ3 or P.R.O.T.O.T.Y.P.E. Simply Prototype.
inFAMOUS is stupid and pretentious. That kind of spelling makes it look
like Apple designed the game. It's a fucking videogame, not a shitting
iPod. inFAMOUS loses the battle of the names, which is a real and serious
battle and not just an arbitrary, contrived point of contention
invented to generate fanboy rage. Sony should come back when it learns
to spell things properly, not like some 14-year-old girl's
LiveJournal. Seriously, PlayStation? With a capital S!? GET REAL, SONY! Or should I say sOnY!? P.S: Some people have tried to argue that Prototype is spelled [PROTOTYPE]
and this is stupider. It's actually not though. Brackets aren't letters
so it is not a spelling you idiots, and sometimes Sega can be spelled
SEGA. Because of these reasons, this means I am still right. I have
reasons.

5. Enemy variety:
Prototype 05-620x

Say what you will about Prototype (although mainly say it's better than inFAMOUS,
because it is), the game certainly doesn't shy away from having a
variety of enemy types with which to deal. Tanks, choppers, soldiers,
supersoldiers, mutants, robots, there is plenty to fight and plenty of
ways to go about it. inFAMOUS comes up short yet again, thanks
to enemies that pretty much behave in exactly the same way from the
very start of the game to the very end. The gangs of inFAMOUS
look pretty good, but there is nary a difference between them. The
Reapers and the Dustmen are just model swaps as opposed to anything
else. Occassionally you get a powerful opponent called a Conduit, but
they are few and far between, leading to the same, repetitive battles
throughout the whole experience. Also, inFAMOUS is ghey. I saw it being ghey a bit and it looked at me when it did it.


6. The Prototype comic book has an awesome rapetrap story in it:
Prototype 06-620x


In the Prototype
comic book, there is a bit set in Vietnam, and some soldiers are
talking. One of the soldiers mentions his friend, who tried to rape a
fourteen-year-old girl but was unsuccessful because he, and I quote,
"Got his dick sliced up real good on account of the little slope
sticking glass in her cooch for just such an occasion."Proof, if proof be needed, that Prototype is better than inFAMOUS. InFAMOUS doesn't even have a comic (that I've been bothered to read), let alone one with Vietnamese cooch glass rapetraps.


7. Running up buildings > Climbing like a spastic monkey:
Prototype 07-620x


Mercer
and Cole both have very different ideas about what Parkour is. One of
them thinks the best way to get around town is to slowly climb up
buildings, trying to guess where the player wants to go and generally
grabbing the wrong thing to frustrate everybody and become a prone
target for enemies. One of them just runs the fuck up a building and
then flies to wherever the Hell he wants to go. One of them's a
total prick. One of them is called Alex Mercer and he likes to run up
buildings. While playing as Mercer, you can dash through the streets
and gleefully have him jump instantly over cars, push through crowds
and dash up vertical surfaces. As Cole, you can run a bit fast and be
worried about jumping in case he magnetizes himself to a lamp post or
whatever else happens to be in the way. That is when Cole doesn't just
glitch through the road.

8. Water:
Prototype 08-620x
"Wah
wah wah, I'm Cole, I can't get wet because I'm full of electric magic
and that
means I'll get hurt!" Cry me a river, bitch. Oh wait, you
can't because if you did that you'd get wet and then you'd die! What a frigging pansy. Cole can't get wet because he's an immense wanker and gets hurt just whenever he touches the stuff. Once again, you come up trumps on Prototype.
If Alex Mercer happens to fall in water, he stays submerged for a
second before thinking, "fuck this drowning shit" and leaps heroically
out of the blue and onto dry land. Meanwhile, Cole can't even take a
bath and so obviously stinks of shit and smegma. How can he even drink?
He can't, apparently. Cole is destined to die of thirst, while Mercer
can drink whatever the hell he likes.


9. The head of developer Sucker Punch is racist:
Prototype 09-620xProbably.


10. Final Fantasy XIII is coming to the Xbox 360:
Prototype 10-620x


The last and most important point is that Final Fantasy XIII is coming to the Xbox 360, even though PS3 fans said it never ever would. This means they were wrong about it, and if they were wrong about FFXIII, who knows what else they could be wrong about? Maybe, for example, they could be wrong about inFAMOUS being better than Prototype, since every PS3 fan on the planet obviously loves inFAMOUS so much? Yes, yes that is exactly the thing that has happened that I am writing about! Square Enix's personal and hate-filled betrayal of everything PS3 fans hold dear is proof positive that Prototype is better than inFAMOUS, as well as Killzone 2, Uncharted and LittleBigPlanet. I have come to this conclusion using a little thing called logic, and you can't dispute logic, so don't even bother trying you idiot. There you have it. I have sufficiently proven that Prototype is blatantly better than inFAMOUS,
and if for some reason you still don't agree with me, you are obviously
some sort of fucking retard who needs to go drown in a swamp.
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JoaoRambo

JoaoRambo



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeTer Jun 16, 2009 12:10 pm

XBOX/PC Fanboys?? Pah eu até acredito que o Prototype seja melhor nalgumas coisas mas estes fanboys estragam tudo com Reviews com Fuck Bitch Etc
Tenho o infamous e tou a gostar bue e é melhor do que eu pensava...
Has de me emprestar oPrototype blue knd acabares
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bluefran

bluefran



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeTer Jun 16, 2009 12:12 pm

eu tenho o prot na xbox sry
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JoaoRambo

JoaoRambo



Prototype Empty
MensagemAssunto: Re: Prototype   Prototype Icon_minitimeTer Jun 16, 2009 12:13 pm

Na boa
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MensagemAssunto: Re: Prototype   Prototype Icon_minitime

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