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 Top 10 PC Games of 2010

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MensagemAssunto: Top 10 PC Games of 2010   Ter Dez 29, 2009 6:44 pm

For all of the people who like to bleat "THE PC IS
DYING," well, they're just plain misinformed. Not only will the PC be
seeing some strong multiplatform releases (hello there BioShock 2, Mass
Effect 2, and Battlefield: Bad Company 2!), but there's also a host of
damn fine PC-only titles. Games like the Blizzard Blast of StarCraft 2
and World of WarCraft: Cataclysm, the two science-fiction MMO behemoths
(Star Wars: The Old Republic and Star Trek Online), and APB in addition
to the numerous smaller titles help keep the PC relevant. Also, if we
could make this a list of 11 or 12 or even 13 games, then we'd also be
adding titles like Command & Conquer 4, Supreme Commander 2, and even the slim hope of some version of Diablo 3 (a beta, please?!?!).

StarCraft 2

Dev: Blizzard | Pub: Blizzard

The game that just can't get here soon enough and proof positive
that Blizzard still sticks by its "the game ships when it's finished"
adage. There's a ton of us around the office who still play the
ten-plus year old original game,
and it's still great -- so a improved version with modern visuals is
okay with us. While a lot of people (we're looking at you, Korea) are
looking forward to the online play most, some of us are story-nuts and
want to see what Kerrigan has cooking or if there's an even bigger
threat to the galaxy than the Zerg. Come this summer (that's our
informal guess), we'll all have a chance to find out.

Star Wars: The Old Republic

Dev: Bioware | Pub: LucasArts

The Star Wars name already commands an amazingly large fan base.
Couple that with BioWare's much-respected role-playing game cred and
know-how, and you've got a recipe for mouth-lathering anticipation.
Now, toss that all into the online world of MMOs and our loved ones
have already begun to steel themselves against our eventual departure
from this world to a galaxy far, far away. Could this be the game to
carve out a spot next to the ubiquitous genre leader, World of Warcraft?

Star Trek Online

Dev: Cryptic Studios | Pub: Atari

Whether you have signed copies of every edition of the Starfleet
technical manual or just happened to stop to watch whenever one of the
old shows was on in reruns, chances are you've at least once fantasized
about captaining a starship and blasting the hell out of some alien
jerks with a funny noses (and, who knows, maybe peacefully exploring
the galaxy or something). STO looks like it might be the closest we'll
ever come to that dream, and even affords the opportunity to design our
own funny-nosed aliens.

BioShock 2

Dev: 2K Marin | Pub: 2K Games

Though it no longer carries the subtitle "Sea of Dreams," one gets
the feeling that this sequel to 2K's smash-hit shooter will still deal
in utopian/dystopian themes and ultimately corruption. A bit of the
story has been revealed, and here's a quick rundown of we know so far:
It's 10 years after the first game;
you play as the first Big Daddy (complete with new weapons and plasmid
powers); new splicer types and Big Sisters attack you; and a cult-like
society run by one Sophia Lamb (and her crazy butterfly imagery) is the
new Big Bad. You can see why we're eager to figure out how it all fits
together when the game releases in February.


Dev: RealTime Worlds | Pub: Electronic Arts

If there was anything lacking from the GTA
series, it was the fact that its expansive, screw-withable cities had a
player population of one. It's hard not to wonder what a world like
that would be if its cops, criminals, bounty hunters, and arsonists
were other human players all out to shoot each other. And maybe in
between they could assemble their own gangs with their own personalized
tags and tattoos. Yeah, that'd be cool.

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MensagemAssunto: Re: Top 10 PC Games of 2010   Ter Dez 29, 2009 6:45 pm

World of WarCraft: Cataclysm

Dev: Blizzard | Pub: Blizzard

Half a decade old and going strong, Blizzard's MMO still manages to
have surprises up its sleeve. There's a reason why even departed
veterans return with every expansion. Whispers of new content are ever
alluring, and the Cataclysm expansion promises new races (Goblins and
Worgens), raised level cap, environmental phasing, and an entire revamp
of the old World of Warcraft zones. The cataclysmic (get it) changes to
the world should prove to be yet another longevity booster shot in
Azeroth's arm. How's a recovering WoW-aholic to resist?

Splinter Cell: Conviction

Dev: Ubisoft Montreal | Pub: Ubisoft

After a less than ideal first round of development, Conviction
re-emerged in mid-2009 looking like a completely different game, with
new features like the ability to tag enemies from a distance and then
take them out in one automated move. Unlike previous Splinter Cell
games, the gameplay is now focused on rewarding aggressive players who
use stealth as a way to take out enemies rather than as a way to sneak
past them. Conviction also brings back the critically acclaimed co-op
mode from Splinter Cell: Chaos Theory, and updates it by carrying over many of the "aggressive stealth" ideas from the single-player mode.

Mass Effect 2

Dev: Bioware | Pub: Electronic Arts

It's a bit hard to believe that after a great game like Dragon Age: Origins,
that Bioware would be able to release Mass Effect 2 just four months
later. Surely, something has to give, right? Well, from what we've
played, it just seems like BioWare is really good at
multitasking, as Mass Effect 2 already hits the "improved what work,
and fixed what didn't" formula for a sequel. Not only have the graphics
and loading been optimized, and combat finally feels like an
honest-to-god shooter, but the story twists and turns that happen in
the very beginning already give us a "dark, The Empire Strikes Back type of middle act" feeling.

Battlefield: Bad Company 2

Dev: Electronic Arts DICE | Pub: Electronic Arts

What FPS fans wouldn't love running out into a combat zone that
bears the consequences of explosions and gunfire? That's exactly what
Battlefield Bad Company 2 promises to have plenty of: destructibility.
And development studio DICE made exciting new changes along the way:
new vehicles like the transport helicopter that will give the advantage
of air-dropping players behind enemy lines. Not to mention death on the
battlefield is no longer a problem when Medics can bring you back with
the defibrillator. And according to senior producer Karl-Magnus
Troedsson and various other DICE personnel, the story will be, "a bit
more serious this time."

Dawn of War 2: Chaos Rising

Dev: Relic | Pub: THQ

Not only did the original Dawn of War 2
add a significant RPG-style twist to the RTS formula in general, it
also finally fixed the "Warhammer 40,000K RTS games need the freakin'
Tyranids as a playable army" problem that's persisted in previous WH40K
titles. Though, as a result of adding Tyranids, the reliable Chaos
Marine army was removed for Dawn of War 2. And that problem
will be solved with this new expansion. While Chaos Rising includes a
slick new campaign with some cool new squads and units for existing
armies, the highlight is easily the Chaos army in multiplayer -- Space
Marines and aliens are cool and all, but they're no crazy demonic Space
Marines like in Chaos.


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MensagemAssunto: Re: Top 10 PC Games of 2010   Dom Jan 03, 2010 2:29 am

O APB vem também para a Xbox pelo o que ouvi dizer quero mesmo muito esse jogo hehe
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