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 Post I.T. Shooter

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MensagemAssunto: Post I.T. Shooter   Qua Jul 29, 2009 9:44 pm

Post I.T. Shooter

Here’s my first Experimental Gameplay Project (v3.0)
contribution. The theme was Unexperimental Shooter. Don’t ask me why. I
tried to stick to theme to the best of ability, which turned out to be
harder than I originally thought it would be. My first try spinned off
to the experimental territory faster than cactus makes games. (I’m
still working on that more “experimental” game, but it has already
passed the 7 day deadline by mile).
Post I.T. Shooter is a shooter made out of post-it notes. Basically
it’s a low resolution (32 x 24) shooter with a stop motion esque
rendering. The other cool part about the game is that it generates
space invaders randomly. The algorithm for this was way too fun to
write and play around with and it was inspired by Jared Tarbell’s Invader Fractal algorithm.
Post I.T. Shooter

Download (7.4 Mb) (release 1)

Your girlfriend was killed in the destruction of I.T. and the Gods
promised that they’ll bring her back if you kill enough invaders.
Arrow keys move Moss (the last IT guy) around and use space to fire his killer laser beam.

Game Design, Code & Gfx: Petri Purho
Music: Martinibomb - The Love God. The song “The Love God” is freely available at under the Creative Commons Attribution-Noncommercial 2.0 Generic -license.

Sound Effects created with the DrPetter’s sfxr.
Fractal Invaders inspired by Jared Tarbell’s Invader Fractal.
Post I.T. Shooter uses: SDL, SDL_Image, SDL_Mixer and GLEW.

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